wait, if and then
As you thought, 'wait' is used to do a script after an amount of seconds. There are 2 different ways you can use it:
wait(1)
task.wait(1)
I'd recommend using the 2nd option since it has faster FPS for doing its function/s and it just keeps going on with what it's supposed to do.
These 2 words, if and then are used to make a requirement before letting the script happen. Here is a quick example of them:
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
print("hello")
end
end)
If you insert a server script in a part with this written in it, it will print 'hello' whenever the part is touched.
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